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Thread Statistics | Show CCP posts - 27 post(s) |
Amael Galenus
Mighty Moshin Emo Rangers
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Posted - 2009.02.22 02:55:00 -
[1]
Originally by: Faridah Ok, I don't get it. What am I doing wrong? Except using excessive amount of probes? No warp to :(
You're not doing anything wrong- probing is just completely broken right now. What that 100% signal strength is telling you is that one of your probes has gotten a strong hit- however, these new probes can only measure a linear distance from themselves to a hit, they cannot work out a direction on their own (to do that they need the help of the other probes).
So, just because a probe has a good strong 100% hit doesn't mean that the probe knows in which direction from it that hit is... yes, apparently probes are quite stupid in the future.
What the solar system map is SUPPOSED to show you is a big highlighted sphere (whose radius is the distance form the probe to the hit) which shows you an approximate region in which the hit/site is in... you're then supposed to move more probes into that highlighted region in order to get some overlapping results/distances on with the hit.
Eventually you have to form a square or cross (or triangular pyramid if you're feeling adventurous) to determine an exact point in space that you can warp to.
As I've said though, everything is pretty much broken- probes don't move properly and the results are impossible to use because the solar system map keeps on crashing/freezing sooo you'll have to wait for the next patch I'm afraid.
Oh and you can't use too many probes
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Amael Galenus
Mighty Moshin Emo Rangers
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Posted - 2009.02.22 02:58:00 -
[2]
Originally by: Ray Rosny I get stuck with initializing map when I try to open the map. So no probing for me :(
RR
Press escape to get rid of that and use the map- just make sure to NOT click on any of the small white icons in the solar system view though (planets, stations etc)- it'll lock the camera to that point & zoom in so far that you can't do anything... also the map's "close" button has a nasty tendency to stop working
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Amael Galenus
Mighty Moshin Emo Rangers
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Posted - 2009.02.25 13:47:00 -
[3]
Obvious solution to the "blind probing system is great for explorers but not great for PVPers" problem- only let ship results show up visually... results for sites & wormholes remain invisible (just give strength & distance like on SISI at the mo)
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Amael Galenus
Mighty Moshin Emo Rangers
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Posted - 2009.02.25 14:11:00 -
[4]
Originally by: Sun Tomah Currently on Sisi the probing mechanic (when the map is cooperating) does not give any visual cues to hits. No blue spheres, no red circles, no red or yellow or green dots.
Some pilots are celebrating this as a good thing . It makes exploration harder they say, weeds out the dumb players and makes it more worthwhile and elite to be a true explorer.
Excuse me while I roll my eyes.
I'm flying around in a space ship, I expect this advanced technology is capable of showing me on the screen the stuff that it can figure out itself without me having to do it manually by moving the probes around in a game of infantile hot & cold. I liked the visual cues and I seriously hope they come back. I stopped doing exploration in the old method because it took so long with special bookmarks to get the best probing spots to find the sites. I could do it, but the hassle wasn't worth my limited time online.
Bring back the visual cues. It made probing enjoyable and not an annoying game of hide and seek.
It's a chance to make exploration a skilled profession again- skilled meaning that it replies on the player's skills/knowledge/experience as a person, not on how patient they've been in training up whatever Eve skills are required to use the system. Just like you have skilled PVPers, you could have skilled explorers... it would show the difference between having the Eve skills and actually knowing how to use them properly.
Wormholes offer enough incentive & reward for the hard graft that goes into finding them- people could possibly live off of selling bookmarks to wormholes they've discovered rather than exlore them themselves (assuming you fix the trust aspect of selling a random bookmarks ).
What would be a shame, I think, would be if any random two week old noob who happens to have the required Eve probing skills can explore just as well as a 6 month player who's devoted themselves to the profession (i.e. has worked hard to get the experience & know-how, not just the Eve skills)
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Amael Galenus
Mighty Moshin Emo Rangers
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Posted - 2009.02.26 02:41:00 -
[5]
Edited by: Amael Galenus on 26/02/2009 02:41:56 Quick question- when you've got a 100% hit with a single probe on a wormhole, in the scan results window, under "Type" does the wormhole show up as "wormhole" or "deadspace"? (i.e. Scan Group = Cosmic Signature, Group = Cosmic Signature, Type = Deadspace or Wormhole?)
Cheers!
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Amael Galenus
Mighty Moshin Emo Rangers
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Posted - 2009.03.05 09:27:00 -
[6]
Originally by: Commander Xian
Originally by: Rogaru Can anyone tell me:
Once you are in a W-Space system, and you scan down some sites - is there anyway to know their difficulty apart from warping into the site and getting alpha'd?
A particular w-space has a difficulty rating shown when taking info on the entry wormhole.
So far i've seen:
1) This wormhole leads into unknown space. 2) This wormhole leads into dangerous unknown space.
Hope it helps!
Just to add to this- I explored all the encounter sites in a "dangerous" w-space system (these are the combat sites that you can scan out with the ships scanner). There only seemed to be two types:
1) Sleeper Citadel - if you're in a BS (or possibly very well tanked BC) then I think you MIGHT be able to solo these... there was a swarm of frigate sized sleepers (roughly 10) with 5 cruiser sized and one or two BS sized sleepers (if I remember correctly).
2) Sleeper Bastion - if you attempt this solo then I'm pretty sure you're going to get WTFBBQd.... tons of cruiser & BS sized sleepers with a few frigate sized ones thrown in for good measure.
As others have said, if you initiate warp to the site and immediately press ctrl + space then your ship will abort warp and you'll be left with a window stating the name of the encounter that you were going to warp to.
If you're feeling brave then you could park your ship at a SS & have a look in your pod first but you'd better hope there's no-one else with you in the system
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